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lemonwaterlime 3 hours ago

I'm not a fan because, pedagogically, the structure of how it played out never allowed or helped people actually advance in the craft of it. There are better ways to build a tinker culture where people actually improve over time towards what an experienced EE and such can do. I rarely saw that progression.

What happens as a result of this is that someone spends a lot of time tinkering and then they think they know what they are doing. With that confidence, they might apply for a job or take on a more dangerous project. The job will say they don't actually have the skill, even though they have been putting in the time. And the overconfidence could lead to trying to do more dangerous things than they should on projects.

A tinkering culture is fine, but it needs to have safety and skill progression as its foundation. Most Maker Spaces I have been to have done a good job trying to keep things safe, but ultimately, people are people.

nocoiner 3 hours ago | parent | next [-]

You’re expecting tinkerers to approach the skill level of an experienced EE? Then what is the education and career experience for?

That also seems to have very little to due with the safety concerns you express in your last two paragraphs.

lemonwaterlime 2 hours ago | parent [-]

"Approaching" means to go towards the skillset. A home chef can develop better knife skills when cutting vegetables. That is approaching being a more professional cook, yet it does not mean the person could work in a restaurant. Maybe they could. We're talking about asymptotic.

If you are having understanding this distinction, then that is the exact point I am making about the Maker Movement. It is accepted that people progress if they do, and if they don't, then tough. There is a balance between perpetual tinkering, some sort of progression culture, and a full on degree.

iamnothere 2 hours ago | parent [-]

Why must they “progress”? Why can’t people have hobbies? If they finish their blinky LED project and decide that’s enough investment into the hobby, why is that a problem?

Think about how many thousands have purchased a musical instrument only to abandon the hobby after a few months. Is that a failure of music-as-a-hobby or just humans being humans?

Most people I know who get into electronics as a hobby aren’t looking at it as a potential career. Myself included! This is the most absurd take I’ve seen all day.

gus_massa an hour ago | parent | prev | next [-]

Long fan of Classic VB6. While you are in the happy path, you fly. But if you try something outside that, it's almost impossible.

But there are a lot of real world problems that can be solved with a form and a few buttons, and you look like a magician for normal people.

I still have one project in production, but the compiler is getting harder and harder to install.

Anyway, there is room for beginers tools, in spite they may have a tall second step.

---

Is there a good tutorial for upgrading from Arduino to a proffesional microcontroler? (Or you can write one.)

nancyminusone 2 hours ago | parent | prev | next [-]

I wonder how many young EEs of today can point to Arduino as their first exposure to electronics. You'll probably have a harder time finding those who don't.

As for "progression", I suppose you're disappointed that very few bicycle owners become professional cyclists.

2 hours ago | parent | prev | next [-]
[deleted]
wat10000 2 hours ago | parent | prev | next [-]

I don't think Arduino users need to worry too much about safety. Obviously, don't build hobby projects that put lives on the line, but otherwise they're pretty harmless.

Who says a tinkering culture needs to have skill progression? Maybe people just like to tinker. Maybe simple things are still useful.

Let people do things. Let people enjoy things.

exasperaited 2 hours ago | parent | prev [-]

> I'm not a fan because, pedagogically, the structure of how it played out never allowed or helped people actually advance in the craft of it. There are better ways to build a tinker culture where people actually improve over time towards what an experienced EE and such can do. I rarely saw that progression.

Did you help establish it?