| ▲ | ianbicking 7 hours ago | |
I've come around to feeling that if I'm going to make an experimental development tool, I need to make it in service of building something specific. Maybe something playful... if I'm building something "important" then it can put unwanted conservative pressure on the tool. But something, and if I do that then at least I have something interesting regardless of the fate of the development tool. Because yeah, there's a good chance no one else is going to be excited about the tool, so I have to build for my own sense of excitement, be my own most enthusiastic user. | ||
| ▲ | WhyOhWhyQ 5 hours ago | parent | next [-] | |
I share a similar sentiment. I have a deep drive to build the "important" stuff so that my life has meaning, but there's something hard to motivate about any given thing being "important" when you look at it long enough. It seems like the "important" thing I'm building eventually looks ridiculous and I bounce off of it. | ||
| ▲ | tov_objorkin 7 hours ago | parent | prev [-] | |
Maybe this is some kind of art that doesn't need to be useful. | ||