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Uehreka 4 hours ago

> Now I want to look into it more, but I'd imagine that "Blackbody" and sky generation nodes might still assume a linear sRGB working space.

Since people are always asking for “real world examples”, I have to point out this is a great place to use an agent like Claude Code or Codex. Clone the source, have your coding assistant run its /init routine to survey the codebase and get a lay of the land, then turn “thinking” to max and ask it “Do the Blackbody attribute for volumes and the sky generation nodes still expect to be working in linear sRGB? Or do they take advantage of the new ACES 2.0 support? Analyze the codebase, give examples and cite lines of code to support your conclusions.”

The best part: I’m probably wrong to assert that linear sRGB and ACES 2.0 are some sort of binary, but that’s exactly the kind of knowledge a good coding agent will have, and it will likely fold an explanation of the proper mental model into its response.