Remix.run Logo
georgefrowny 8 hours ago

> repair them for X money

Plus (X / 1.5) * (1 - S), where S is probability of successful repair.

Plus the repair cost of the next thing to go if many parts are reaching the end of the design life (= warranty * 1.1)

JoshTriplett 8 hours ago | parent [-]

Plus the cost of your time either repairing it yourself or finding someone to repair it.