We could potentially use a conditional move and an unconditional jump to make the branch target predictor do the work instead - and flood it with a bunch of targets which are intended to mispredict. Eg, we could give 255 different paths for abandon and select one randomly:
#define BYTE_VALUES \
X(0x00) X(0x01) X(0x02) X(0x03) X(0x04) X(0x05) X(0x06) X(0x07) X(0x08) X(0x09) X(0x0A) X(0x0B) X(0x0C) X(0x0D) X(0x0E) X(0x0F) \
X(0x10) X(0x11) X(0x12) X(0x13) X(0x14) X(0x15) X(0x16) X(0x17) X(0x18) X(0x19) X(0x1A) X(0x1B) X(0x1C) X(0x1D) X(0x1E) X(0x1F) \
X(0x20) X(0x21) X(0x22) X(0x23) X(0x24) X(0x25) X(0x26) X(0x27) X(0x28) X(0x29) X(0x2A) X(0x2B) X(0x2C) X(0x2D) X(0x2E) X(0x2F) \
X(0x30) X(0x31) X(0x32) X(0x33) X(0x34) X(0x35) X(0x36) X(0x37) X(0x38) X(0x39) X(0x3A) X(0x3B) X(0x3C) X(0x3D) X(0x3E) X(0x3F) \
X(0x40) X(0x41) X(0x42) X(0x43) X(0x44) X(0x45) X(0x46) X(0x47) X(0x48) X(0x49) X(0x4A) X(0x4B) X(0x4C) X(0x4D) X(0x4E) X(0x4F) \
X(0x50) X(0x51) X(0x52) X(0x53) X(0x54) X(0x55) X(0x56) X(0x57) X(0x58) X(0x59) X(0x5A) X(0x5B) X(0x5C) X(0x5D) X(0x5E) X(0x5F) \
X(0x60) X(0x61) X(0x62) X(0x63) X(0x64) X(0x65) X(0x66) X(0x67) X(0x68) X(0x69) X(0x6A) X(0x6B) X(0x6C) X(0x6D) X(0x6E) X(0x6F) \
X(0x70) X(0x71) X(0x72) X(0x73) X(0x74) X(0x75) X(0x76) X(0x77) X(0x78) X(0x79) X(0x7A) X(0x7B) X(0x7C) X(0x7D) X(0x7E) X(0x7F) \
X(0x80) X(0x81) X(0x82) X(0x83) X(0x84) X(0x85) X(0x86) X(0x87) X(0x88) X(0x89) X(0x8A) X(0x8B) X(0x8C) X(0x8D) X(0x8E) X(0x8F) \
X(0x90) X(0x91) X(0x92) X(0x93) X(0x94) X(0x95) X(0x96) X(0x97) X(0x98) X(0x99) X(0x9A) X(0x9B) X(0x9C) X(0x9D) X(0x9E) X(0x9F) \
X(0xA0) X(0xA1) X(0xA2) X(0xA3) X(0xA4) X(0xA5) X(0xA6) X(0xA7) X(0xA8) X(0xA9) X(0xAA) X(0xAB) X(0xAC) X(0xAD) X(0xAE) X(0xAF) \
X(0xB0) X(0xB1) X(0xB2) X(0xB3) X(0xB4) X(0xB5) X(0xB6) X(0xB7) X(0xB8) X(0xB9) X(0xBA) X(0xBB) X(0xBC) X(0xBD) X(0xBE) X(0xBF) \
X(0xC0) X(0xC1) X(0xC2) X(0xC3) X(0xC4) X(0xC5) X(0xC6) X(0xC7) X(0xC8) X(0xC9) X(0xCA) X(0xCB) X(0xCC) X(0xCD) X(0xCE) X(0xCF) \
X(0xD0) X(0xD1) X(0xD2) X(0xD3) X(0xD4) X(0xD5) X(0xD6) X(0xD7) X(0xD8) X(0xD9) X(0xDA) X(0xDB) X(0xDC) X(0xDD) X(0xDE) X(0xDF) \
X(0xE0) X(0xE1) X(0xE2) X(0xE3) X(0xE4) X(0xE5) X(0xE6) X(0xE7) X(0xE8) X(0xE9) X(0xEA) X(0xEB) X(0xEC) X(0xED) X(0xEE) X(0xEF) \
X(0xF0) X(0xF1) X(0xF2) X(0xF3) X(0xF4) X(0xF5) X(0xF6) X(0xF7) X(0xF8) X(0xF9) X(0xFA) X(0xFB) X(0xFC) X(0xFD) X(0xFE) X(0xFF)
void resolve(Transaction *t) {
void* jt[] = {
#define X(n) [n] = &&abandon##n,
BYTE_VALUES
#undef X
[0] = &send,
};
static uint8_t branch = 0;
bool csend = should_send(t);
branch = csend ? 0 : branch; // cmov or SETcc
goto * jt[branch];
#define X(n) \
abandon##n: \
abandon(t); \
branch = random() % 256; \
return;
BYTE_VALUES
#undef X
send:
if (csend) send(t);
else abandon(t);
return;
}
Assuming no inherent bias in the low byte produced by `random`, there's only a ~1/255 chance that an abandon branch will correctly predict, though this is also true for the send branch. The conditional branch in send though should only mispredict 1/256 times (when random returns 0).If we're sending significantly more often than 1/256 calls to resolve, it may be possible to train the BTP to prefer the send branch, as it will correctly predict this branch more often than the others which are chosen randomly - though this would depend on how the branch target predictor is implemented in the processor.