| ▲ | koliber 8 hours ago | ||||||||||||||||||||||||||||
You can't code without specifications, period. Specifications can have various forms but in ultimately define how your program should work. The problem with what people call "Waterfall" is that there is an assumption that at some point you have a complete and correct spec and you code off of that. A spec is never complete. Any methodology applied in a way that does not allow you to go back to revise and/or clarify specs will cause trouble. This was possible with waterfall and is more explicitly encouraged with various agile processes. How much it actually happens in practice differs regardless of how you name the methodology that you use. | |||||||||||||||||||||||||||||
| ▲ | IshKebab 8 hours ago | parent [-] | ||||||||||||||||||||||||||||
Of course you can code without specifications. Most software projects don't have them these days. In contrast they're still the standard in the hardware design world. | |||||||||||||||||||||||||||||
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