| ▲ | samtheprogram 10 hours ago | ||||||||||||||||||||||
That's because D3DMetal already exists. Games run like they did on Proton ~4-5 years ago, some games better. I mostly no longer boot my Linux machine anymore to play games. The anticheat story is probably not as good but I don't play any AAA games, so I wouldn't know. | |||||||||||||||||||||||
| ▲ | jsheard 10 hours ago | parent | next [-] | ||||||||||||||||||||||
That's great as long as it works, but D3DMetal is a proprietary, closed-source Apple library so you can and probably will get rug-pulled by Apple neglecting or deprecating it as their priorities change. They've only ever positioned it as an "evaluation environment" for developers to estimate how their game will run before going ahead with a native Mac port, not as something for end-users to play Windows games with, so if developers don't bite then they'll have no reason to keep working on it. | |||||||||||||||||||||||
| |||||||||||||||||||||||
| ▲ | 10 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
| [deleted] | |||||||||||||||||||||||
| ▲ | GeekyBear 10 hours ago | parent | prev [-] | ||||||||||||||||||||||
> Games run like they did on Proton ~4-5 years ago, some games better. Proton previously only worked on x86, so there was not the additional overhead of x86 to ARM translation. Proton on ARM will have the same performance constraints as Wine on ARM Macs. | |||||||||||||||||||||||