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JeremyNT 12 hours ago

There are some early previews where people ran some actual games at it[0].

Here are some of their results:

> In Cyberpunk 2077, running at 4K, it’s a surprisingly stable 60fps, albeit with the caveat of that using FSR 3 upscaling on Performance mode with Medium quality settings. But, also: basic ray tracing, something the Deck can’t even think about enabling outside of very specific games.

> The next game I tested, Black Myth: Wukong, is best run with its own RT effects switched off. Still, it also averaged around 60fps on otherwise similar settings: Performance-level FSR 3 upscaling to 4K, plus the Medium quality preset. And, in an almost unnerving repeat performance, Silent Hill f ran close enough to a solid 60fps (with most drops owed to Unreal Engine 5’s signature stuttering) on the Performance-level graphics settings and, once again, FSR 3 running on Performance mode.

[0] https://www.rockpapershotgun.com/hands-on-with-the-new-steam...

andrepd 12 hours ago | parent [-]

> In Cyberpunk 2077, running at 4K, it’s a surprisingly stable 60fps, albeit with the caveat of that using FSR 3 upscaling on Performance mode with Medium quality settings

So it's not running at 4K nor 60fps. I wish people would stop calling 1080p upscale through some dogshit filter as "4K"...

ricardobeat 9 hours ago | parent | next [-]

Not even an RTX5090 can run Cyberpunk at a consistent 4K/60fps without upscaling or frame generation, so it's not a realistic bar.

The AI-upscaled image is technically 4K though, looks pretty sharp with FSR/DLSS, and also significantly better than 1080p or even QHD.

rpmisms 12 hours ago | parent | prev | next [-]

I would call it TV 4k, not monitor 4k. FSR looks just fine from across the room.

encom 12 hours ago | parent | prev [-]

I agree 100%. However, the upscaling is pretty good. You can tell it's not 4K, but it's also considerably better than simple bilinear resampling from 1080p.

entropicdrifter 3 hours ago | parent [-]

Especially FSR 2 and its subsequent iterations. The motion vectors let them basically do TAA on the upscaled image.