| ▲ | hs86 12 hours ago | |
Even modern low-end GPUs should have more than enough fill rate for high-res textures. The texture quality setting in games is usually not affecting performance at all until VRAM runs out. | ||
| ▲ | AnotherGoodName 11 hours ago | parent [-] | |
Part of that is that the texture detail scales to the point where on a low end card at low resolutions you aren’t seeing any difference between high and low detail textures. | ||