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hs86 12 hours ago

Even modern low-end GPUs should have more than enough fill rate for high-res textures. The texture quality setting in games is usually not affecting performance at all until VRAM runs out.

AnotherGoodName 11 hours ago | parent [-]

Part of that is that the texture detail scales to the point where on a low end card at low resolutions you aren’t seeing any difference between high and low detail textures.