| ▲ | DLoupe a day ago | |||||||
"Another difference in Rust is that values cannot be used after a move, while they simply "should not be used, mostly" in C++" That's one of my biggest issues with C++ today. Objects that can be moved must support a "my value was moved out" state. So every access to the object usually starts with "if (have-a-value())". It also means that the destructor is called for an object that won't be used anymore. | ||||||||
| ▲ | krona a day ago | parent [-] | |||||||
clang-tidy has a check for this. https://clang.llvm.org/extra/clang-tidy/checks/bugprone/use-... MSVC and the Clang static analyzer have a analysis checks for this too. Not sure about GCC. It's worth remembering though that values can be reinitialized in C++, after move. | ||||||||
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