| ▲ | ranger_danger 6 hours ago | |||||||||||||||||||||||||||||||||||||
The problem is performance... requiring a web browser to draw a UI takes a LOT of CPU and memory, and not all devices have enough power to deliver a smooth experience across all potential workloads. I worry that every year we keep increasing our processing requirements and bloat without good reason for it. Why should every Windows release require a faster and faster CPU, and more and more RAM? The recommended amount of memory for Windows 95 was 8 megabytes, and for Windows 11 it is 8 gigabytes. Why is this not horrifying? My small Linux system with openbox GUI barely cracks 100MB memory usage in 2025. | ||||||||||||||||||||||||||||||||||||||
| ▲ | Rohansi 4 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||
> requiring a web browser to draw a UI takes a LOT of CPU and memory What makes a browser so much more inefficient vs. other UI frameworks? Is it really the browser's fault or the website's you're visiting? | ||||||||||||||||||||||||||||||||||||||
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| ▲ | shooly 3 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||
> Why should every Windows release require a faster and faster CPU, and more and more RAM? I don't know. But does it? It doesn't seem like you verified that yourself - you're comparing stated recommended specs of Windows to actual usage of Linux. | ||||||||||||||||||||||||||||||||||||||
| ▲ | edoceo 2 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||
There are slim webviews, that can do core HTML and CSS, make a nice UI and not chew all the RAM. | ||||||||||||||||||||||||||||||||||||||