| ▲ | pksebben 15 hours ago | |
My assumption is that it's a network bottleneck, and apple clutches their pearls when anyone suggests lowering resolution or allowing for some latency. My take is like, make me tether with usb-c, reduce resolution and increase latency if I go over what the connection can handle. Use foveated rendering. All I want is more screens. For now, I'm working with Virtual Desktop on my Quest 3. It's not ideal - pixel density at the edge sucks and even in center it's not quite good enough for text unless I enlarge my screens to be the size of barn doors, but I get 3 very large screens out of my m1 and that makes me happy enough. It's also lighter than an AVP, which after test driving I assume multi-hour sessions would become a literal pain in the neck. Whatever the tradeoffs are, though, if apple offered infinite screens with text-readability I'd gladly throw money at them for the privilege. Tinfoil hat moment - I do wonder if the AVP devs got a visit from a bat-wielding gang of monitor engineers. Apple screens ain't cheap. | ||
| ▲ | atcon 11 hours ago | parent [-] | |
Agree with foveated rendering. In a relatively static environment like a virtual desktop, the periphery shouldn't need to command as much resource. Tinfoil pt 2: AVP might be working on a related but applicable product. Most people old enough with presbyopia issues would happily forget bifocals. <https://appleworld.today/2025/07/apple-glasses-could-look-li...> | ||