| ▲ | Aurornis a day ago | |||||||||||||
Most modern games already have built-in scaling options. You can set the game to run at your screen’s native resolution but have it do the rendering at a different scale factor. Good games can even render the HUD at native resolution and the graphics at a scaled resolution. Modern OSes also scale fine. It’s really not an issue. | ||||||||||||||
| ▲ | layer8 21 hours ago | parent [-] | |||||||||||||
Games are not what I had in mind. Last time I checked, most graphics drivers didn’t support true integer scaling (i.e. nearest-neighbor, no interpolation). | ||||||||||||||
| ||||||||||||||