| ▲ | bob1029 3 days ago | |||||||
15+ megabytes of executable code begins to look quite insane when you start to take a gander at many AAA games. You can produce a non-trivial Unity WebGL build that fits in <10 megabytes. | ||||||||
| ▲ | hamburglar 3 days ago | parent | next [-] | |||||||
It’s the kind of code size where you analyze it and find 13 different versions of jquery and a hundred different bespoke console.log wrappers. | ||||||||
| ▲ | 72deluxe 3 days ago | parent | prev [-] | |||||||
Yes and Windows 3.11 came on 6 1.44MB floppy disks. Modern software is so offensive. | ||||||||
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