| ▲ | int_19h 4 days ago | |
The question is, how long it will be working for? My Steam account has numerous games in it that supposedly work on macOS, but not really because they shipped 10+ years ago and weren't updated since. Some don't launch at all. Some do, but with various more-or-less-breaking bugs. Of the remaining ones, many don't advertise hi-DPI support so macOS renders them at 1080p instead of 4K. It desperately needs a stable API for games. Which Proton could provide, except there's also that whole Apple Silicon thing meaning that x64 Windows binaries aren't easily runnable. | ||
| ▲ | pmarreck 4 days ago | parent [-] | |
Yeah, Apple has been its own worst enemy here. Neither Jobs nor Cook are interested in gaming, so backwards compatibility for games was never a priority. Linux has always cared about both software preservation and gaming, so it deserves to be the long-term "home" of gaming IMHO, as hacky as it is. I just wish there was something, anything that could compete with Apple Silicon though :/ | ||