| ▲ | saghm 4 days ago | |
It really is hard to overstate just how much progress there's been in the past few years. I first started using Linux in late 2012 (with Ubuntu 12.10 being the first version that actually came with my laptop's wifi firmware in the default installtion; when I first tried 12.04 I had to plug it into ethernet just to download it), and by that point, graphical stuff mostly worked without needing a ton of manual work, and it was past the era where I would have had to compile a custom kernel or something (although a few years later I did learn how to do that just for the fun of tinkering when I got a macbook with a wifi driver that wasn't released in a stable kernel for another few months), but when I started getting into gaming in the later part of the decade, I had to spend a decent bit of time learning about Wine, Crossover, Lutris, etc. Over the course of the next few years I started playing around with Proton in Steam, even for games that aren't released on Steam, and nowadays I don't even have Lutris or Crossover installed, and I can't remember the last time I tried to play a game that Proton couldn't run. At this point, Valve has done enough to make Linux gaming viable that they might have permanently bought my goodwill. Right now I mostly play on my Steam Deck an equal mix of games that are and aren't from Steam (streamed from my desktop with Moonlight, which itself is a third-party app rather than from Steam), but even if they started trying to lock things down more, I'm not sure I'd be able to get mad at them. So much of the investment they've made into the ecosystem has been in the tooling itself that isn't exclusive to them, ostensibly for the purpose of entering the "handheld desktop" gaming market (not sure what exactly to call it, but playing the same PC games on handhelds is demonstrably different from a handheld console with a separate catalog), but they did it in a way that benefited a lot more than just that. I don't pretend they're a perfect company, because those don't exist, but as far as companies go, this might be the first time I actually identify as a fan of one. | ||