| ▲ | apatheticonion 4 days ago | |
> So, instead of relying on supporting 3rd party rendering APIs Apple spends resources on helping with porting games to Macs natively. I have been using a MacBook Pro for decades (Linux/Windows PC for gaming). I haven't seen this happening. Apple have, in recent years, sponsored a few triple A titles to add MacOS ports but the vast majority of games don't run or run so poorly it doesn't matter. With CrossOver there are a handful of games that work well, most don't. I tried to play Fallout New Vegas and it wouldn't start. Tried to play Raft with some friends and it didn't start. Borderlands 2/3 didn't start. Democracy 4 started but ran at 2 fps. Some games like EU4 and Dark Souls 1 remastered work pretty well. I ended up buying an ROG Aly because I travel a lot and want a portable gaming experience. I use game streaming to my MacBook to play games - I wouldn't have bought the Ally if my MacBook could just game. IMO - if the Asahi team were able to implement Vulkan with no documentation or references - Apple could do so in a weekend if they so desired. I'd like to see Apple write Windows or Linux drivers for their hardware so we can use official Bootcamp and run games on platforms that care about it. | ||