| ▲ | zamadatix 4 days ago |
| The problem is DRM, so there is no good answer. |
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| ▲ | cheschire 4 days ago | parent | next [-] |
| The problem is anti-cheat, not DRM. |
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| ▲ | TheCoelacanth 4 days ago | parent [-] | | Anti-cheat is effectively the same thing as DRM. Both are just ways for the software publisher to override the user's control of their machine. |
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| ▲ | figmert 4 days ago | parent | prev [-] |
| DRM can work on Linux, it's just developers choose to not enabled support, and in some cases (Epic Games) actively update games so it won't work with Linux. |
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| ▲ | zamadatix 4 days ago | parent [-] | | What would it even mean for DRM to not be able to work on Linux? Modules would have to disappear, source code would have to become unmodifiable, and Linux would have to remove anything related to rights/privledges/contexts, I suppose? But yes - the problem is Epic doesn't target Linux with it, not that it would be infeasible for Epic to support playing Fortnite on Linux if they changed their minds. | | |
| ▲ | lcampbell 4 days ago | parent [-] | | Epic Anti-Cheat fully supports Linux[1]. I believe what the GP comment means is that the Fortnite publishers opted not to tick the “allow Linux” checkbox on the developer portal website. There is probably more nuance behind that decision than I’m giving them credit for, but from a technical standpoint it’s just a checkbox. [1] https://dev.epicgames.com/docs/game-services/anti-cheat/usin... | | |
| ▲ | zamadatix 3 days ago | parent [-] | | In full agreement. The problem for GP was never supposed to be highlighting a technical limitation, just the continued problem existing with that nonetheless. |
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