| ▲ | React-Native-Godot(github.com) | |||||||||||||||||||||||||||||||||||||||||||
| 71 points by Noghartt 4 days ago | 8 comments | ||||||||||||||||||||||||||||||||||||||||||||
| ▲ | _fzslm 4 days ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||
This is super cool, but I wonder what the application might be. I can imagine wanting to use it to pepper in 3D elements into an existing RN app, but surely embedding the entire Godot engine is kinda heavy? Then I can imagine wanting to embed a larger 3D experience into an RN app... maybe a 3D product preview or something? I guess that could be cool. But still, the heft of embedding the Godot frameworks... I am actually developing an app that has 3d elements, but if i were to use this the Godot experience might just feel too separate from the rest of the app. like 2 siphoned off apps in one. Something like react native three might be more appropriate for a lot of the use cases I can imagine. But I'm probably missing something | ||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | 4 days ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||
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