| ▲ | loloquwowndueo 4 days ago | |||||||
The amount of state that early video games stored in like 256 bytes of ram was actually quite impressive. I bet with some creativity one could do similarly for a web app. Just don’t use gzipped b64-encoded json as your in-url state store! | ||||||||
| ▲ | sehugg 4 days ago | parent | next [-] | |||||||
My 8-bit IDE lets you share your ROM as a lzg/b64-encoded URL. Things get dicey when you go above 2000 characters or so. | ||||||||
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| ▲ | wild_egg 4 days ago | parent | prev [-] | |||||||
With a custom compression dictionary made against your JSON schema, I would bet you could still pack a surprising amount of data into 256 bytes that way. | ||||||||
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