| ▲ | kuhsaft 9 days ago | ||||||||||||||||
> spared me of the headache of dealing with pirated things Without any sort of DRM and today's internet speeds, pirating digital media would probably be like Napster Greenheart Games famously purposely released a different version of Game Dev Tycoon for pirating. You can read the blog post here: https://www.greenheartgames.com/2013/04/29/what-happens-when... | |||||||||||||||||
| ▲ | vladms 9 days ago | parent [-] | ||||||||||||||||
Most of the software I use depend on centralized functionality. Example: convenient online invitation, sharing of resources and integrations (for productivity), accomplishments, ladders and updates (for games). For music media, there are a lot of people (67%) using streaming (random source: https://ifpi-website-cms.s3.eu-west-2.amazonaws.com/IFPI_GMR...) which is a totally different service than having a list of songs on your device then struggling with organizing/synchronizing/keeping up to date. Media and software do not "work" like physical goods. Value should be extracted from them but a lot of earth population is poor and could still "use" the media/software (example: 57% of world population has less than 10$ income per day source: https://www.gapminder.org/tools/#$model$markers$mountain$enc...) | |||||||||||||||||
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