▲ | mabster a day ago | |
I can't remember the details because we coded the SPU in C, but the PS3 SPUs had odd and even cycles with different access properties too. | ||
▲ | trelane 19 hours ago | parent [-] | |
Discussed in the article, should you want a refresher. https://www.copetti.org/writings/consoles/playstation-3#arch... |