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thunfischtoast 8 hours ago

I'm working on a little website that helps me and my friends to decide easier what to play on a gamenight, because it always goes like this: - I want to play x and y - I want to play y and z - I don't have z - I don't really feel x - Lets play b - I'd rater play c - Let's settle on d - Today H is joining, he does not have d

It'll work in sessions where first everyone can suggest games, then in the second phase veto out suggestions, then vote and it'll display the games with the highest vote. You can also manage/import a list of your games and it'll show who owns what. It's geared towards video games, but will work for board games too. Hope to release it for everyone in the next weeks.

pbarondadditude 6 hours ago | parent [-]

Sounds great. Would everyone "accept" the result, or would it be worth adding a little LLM explanation of why the result should content everyone by explaining how the game retains elements or this other voted game and that other voted game, to try and make people go "ok, sure"? I'm not a huge gamer so maybe this is an obvious reaction they would get from their own experience when seeing the result without needing a LLM explanation.

thunfischtoast 6 hours ago | parent [-]

Maybe far down the road. For now I'm fine with a minimal tool that does not aim to take out the human interaction in the group haha. If the tool finds a small community more features might be added like content-based recommendations, but I don't want to drive up the costs right now