▲ | 01HNNWZ0MV43FF 13 hours ago | ||||||||||||||||||||||
Brutally honest? I hope it shows the huge amount of land needed for parking lots :P I heard that the SimCity devs have had to fudge that out for gameplay's sake ever since the oldest versions | |||||||||||||||||||||||
▲ | phaser 6 hours ago | parent | next [-] | ||||||||||||||||||||||
> Brutally honest? I hope it shows the huge amount of land needed for parking lots :P Parking space simulation is coming soon. I feel I will completely miss the point if I leave that out. The idea is to have street parking (with configurable profit for the city) parking lots, and buildings with underground parking, that should conflict, of course, with metro lines. | |||||||||||||||||||||||
▲ | abdullahkhalids 11 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
Question to OP. Can one design a city in your game that is "car free" - meaning most citizens don't own private cars? | |||||||||||||||||||||||
| |||||||||||||||||||||||
▲ | cheriot 12 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
Cities: Skylines as well. One of the core municipal land use decisions! | |||||||||||||||||||||||
▲ | DanielVZ 12 hours ago | parent | prev [-] | ||||||||||||||||||||||
Either that or reflect the importante of public transport, specially metro. | |||||||||||||||||||||||
|