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flippantHippo 20 hours ago

So interesting to me how many comments here, which are intended to be critques of the game, unknowingly end up giving insights into the autistic experience. I'm not sure if this is intentional, but there's some elegance in how that's played out.

  - I don't like the choices given
  - Why did both options, make my x score drop?
  - I don't understand how this game is scored
  - I don't agree with how this game is scored
  - That's not what masking is/everybody has to do that
In my experience at least, these are the responses to the real world that are at the centre of autism - especially for those undiagnosed / late-diagnosed. Why don't I understand this thing that everyone else seems to, and nobody understands this thing that I've clearly explained 3 times now? Why is x that is so easy for everyone else so hard for me? I don't understand what I did wrong.

Games like this are never going to be perfect simulations of even a single person's experience, but are great for demonstrating that others might not experience the world in the same way as you. And the more people understand that, the more empathy and less conflict there will be in the world.

Dylan16807 16 hours ago | parent | next [-]

Being confusing and difficult on a meta level gets in the way of learning anything at a direct level. I wouldn't call that elegant.

delis-thumbs-7e 16 hours ago | parent | prev | next [-]

I think the point of the game is that it is almost impossible (the character is already at the end of the rope in the beginning, surprisingly realistic, since I been there), showing how hostile and random the corporate office jobs are - for anybody, but especially if you have any type of disabling factor.

But instead people complain ”But it is not a fun game :cry:”. Sigh.

Dylan16807 16 hours ago | parent [-]

If people aren't expecting an "end of the rope" simulator then it's reasonable if they get confused and object to how decisions are working out.

It's not your strawman about funness.

spiralcoaster 19 hours ago | parent | prev [-]

Perfect. So if I'm understanding you correctly, I can throw together a game with arbitrary/irritating rules that many people won't like, and I'll just call it an autism simulator.

17 hours ago | parent [-]
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