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dailyfin 21 hours ago

I found the “masking” meter the most interesting—and contentious—design choice. It seems to bundle two different phenomena: the active effort of conforming (costly even alone, via internalized norms) and the risk of social detection. That may explain why self-care choices can still deplete masking in private, which confused many.

Two ideas that might deepen the simulation without adding complexity:

- Make the intent explicit by labeling masking as “conformity effort” (with a short tooltip), and split “detection risk” into a separate, slower-moving gauge that mostly changes in social contexts.

- Offer a couple of selectable “profiles” (e.g., sensory sensitivity high/low, ADHD comorbid/not) so players see how the same day plays out differently.

As you open-source it, a “debug view” showing the per-choice deltas and rationale would also help neurotypical players connect the dots. Would you consider parameterizing those profiles so the community can contribute balanced variants?