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jacquesm 3 days ago

That is so neat. I built something a little bit like this for a simulator of a 3D portal mill. Trying it on real wood got expensive fast so for debugging runs and trials of designs I would run a simulation where the toolbit would hack out the shape out of a three dimensional array of voxels. This was then displayed using a very simple engine built with PyGame. I got a lot of use out of that and it saved days (and a small forest).

Great to see something along those lines but with much better visuals.

jesse__ 3 days ago | parent [-]

That's an interesting application! I'm excited to see where these kinds of projects go now that we have so much computing power.

jacquesm 3 days ago | parent [-]

This thing I built was in 2006 or so iirc, here is a screenshot:

https://jacquesmattheij.com/snapshot4.png

Apologies for the low resolution, I don't think I have a better one.