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ghaff 7 hours ago

I'm not aware of Invisiclues ever having been "installed." I'm only familiar with them as booklets with "invisible" ink. And, at least initially, they were created at least quasi-independently of Infocom by someone who later joined Infocom.

qmr 7 hours ago | parent [-]

Oh yea! There was something in the manual, or in the installed hints about that invisible ink thing. Before my time.

The re releases I played they were under "hint" or "hints" or "help" or something.

There was an are you sure / really sure admonishment, then breadcrumb bit by bit hints towards solution.

ghaff 6 hours ago | parent [-]

May have been re-releases. I had a lot of the original games with feelies and (effectively) anti-pirating code wheels and the like. I think I have one of the CD re-releases and I play for a bit now and then with a Z interpreter.

qmr 6 hours ago | parent [-]

Yes rereleases as I stated above. ( or meant to ) I recall my father being quite excited when he saw them. Not sure what games he played first on the Commodore, if any.

They amused me for a time at 9-10, then later at maybe 14-15 or so I got into them again playing on a Palm VIIx with a folding Stowaway keyboard. I also read through HHGTTG on that same device.

https://archive.org/details/sci-fi-collection-the-usa/ and the like.

3036e4 5 hours ago | parent [-]

I have fond memories of some z-machine interpreter on the Palm that I found easier to play with than anything on my desktop computer. There were lots of shortcut buttons and thanks to the stylus it was still easy to use those (vs a touchscreen using ony fingers where you need huge buttons to hit). You could also tap any word in the output to bring up a context menu of actions (e.g. to examine or pick up objects mentioned in room descriptions) and that list of actions was a combination of a configurable global list and a game-specific list you could add actions to. Could play through entire games and barely ever have to type anything. Had a folding keyboard, but no memory of using that for interactive fiction.

kqr 33 minutes ago | parent [-]

That sounds like an amazing interface. Would love that on my touchscreen device.