▲ | mtrovo 10 hours ago | |
In the end it's all about friction, communicating IRL is much easier and less constrained. You can make online work but you have to adjust your expectations of how much time something takes and optimise for a split between focus time and comms, which you don't have to worry too much in IRL, that works but you have to adjust your expectations of how many people are working together and how long it takes to cooperate and adjust course. So I guess you better find a team that makes this mindset work? The main pet peeve I have is with the hybrid approach of having a single person remote where you have a constant battle of negotiating interactions between folks who hate interruptions and those who hate scheduling a meeting for a 10-minute chat. Also taking a junior stance, a lot of us learned by just being around senior devs, when you just started you don't even know what you don't know, and learning by osmosis is huge. |