▲ | bob1029 3 days ago | ||||||||||||||||||||||
If you want to compete with YT you need to basically build AWS S3 in your own data centers. You'd have to find a way to make your service run cheaper than google can if you wanted to survive. You'd have to get very scrappy and risky. I'd start with questions like: how many 9s of durability do we actually need here? Could we risk it until the model is proven? What are the consequences for losing cat videos and any% speed runs of mario64? That first robotic tape library would be a big stepwise capex event. You'd want to make sure the whole thing makes sense before you call IBM or whoever for a quote. | |||||||||||||||||||||||
▲ | ndriscoll 3 days ago | parent | next [-] | ||||||||||||||||||||||
Games Done Quick has raised 10s of millions for charity. I suspect they could raise a few thousand for a few dozen TB of nvme storage if they wanted to host a speedrun archive. | |||||||||||||||||||||||
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▲ | jsheard 3 days ago | parent | prev [-] | ||||||||||||||||||||||
> If you want to compete with YT you need to basically build AWS S3 in your own data centers. You'd have to find a way to make your service run cheaper than google can if you wanted to survive. YouTube's economy of scale goes way beyond having their own datacenters, they have edge caches installed inside most ISP networks which soak up YT traffic before it even reaches a Google DC. It would take a staggering amount of investment to compete with them on cost. |