▲ | latexr 3 days ago | ||||||||||||||||||||||||||||
The difference is that in the factory case the faulty items are outliers and easy to spot. You throw it away and let the machine carry on making another copy. You barely lost any time and in the end are still faster than artisans, which are never in the loop. In the AI case, you’re not making the same thing over and over, so it’s more difficult to spot problems and when they happen you have to manually find and fix them, likely throwing everything away and starting from scratch. So in the end all the time and effort put into the machine was wasted and you would’ve been better going with the artisan (which you still need) in the first place. | |||||||||||||||||||||||||||||
▲ | mc32 3 days ago | parent | next [-] | ||||||||||||||||||||||||||||
A factory produces physical products and “AI” produces intellectual products. One is a little fuzzier than the other. | |||||||||||||||||||||||||||||
▲ | ffsm8 3 days ago | parent | prev [-] | ||||||||||||||||||||||||||||
I don't think you've ever talked with someone in manufacturing that's in any way aware how quality assurance works there... I can understand how you might have that misunderstanding, but just think about it a little, what kind of minor changes can result in catastrophic failures Producing physical objects to spec and doing quality assurance for that spec is way harder then you think. Some errors are easy to spot for sure, but that's literally the same for AI generated slop | |||||||||||||||||||||||||||||
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