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DotaFan 4 days ago

Been working on offline apps (Android) for the past couple of years. Syncing is hard. Some takes:

- There was never a budget for CRDT's

- Conflicts were never our primary focus, instead our focus were business problems

- Event-sourced arch + offline first app was quite a fun. Basically I've recorded all the events in sequence in SQLite, queued them up when there was a connection and had network retry policy in place + reverting an event locally if retry failed n-th amount of times.