▲ | esperent 3 days ago | |||||||||||||||||||||||||
Heat pipes are one dimensional (a pipe), vapor chambers are two dimensional (a square chamber). Most vapor chambers I've seen on GPUs have the chamber attached to lots of small heat pipes on the side though (they even note this in article, in case you feel like reading it). That said, I assume the main technical breakthrough here is in manufacturing, producing tiny chambers consistently in enough volume for iphones. | ||||||||||||||||||||||||||
▲ | 0_____0 3 days ago | parent [-] | |||||||||||||||||||||||||
Any passive phase change thermal solution is doing the same thing - take thermal energy from one place, and distribute it for dissipation. My point is that the geometric configuration isn't that important, it's doing the same work the same way. Not really worth arguing about, I just suspect that the branding people love that they had a new buzzword in "vapor chamber" to bandy about. I liked this article from 10 years ago that actually goes into detail about how Fujitsu actually constructed a super-thin heat pipe (really just a very long vapor chamber) https://spectrum.ieee.org/superslim-liquid-loop-will-keep-fu... | ||||||||||||||||||||||||||
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