▲ | Show HN: A 2D platformer (multiplayer) I built with my own C++/SFML-SDL2 engine(gamepix.com) | |||||||
5 points by Is_Daouda 10 hours ago | 3 comments | ||||||||
▲ | Is_Daouda 10 hours ago | parent | next [-] | |||||||
Hi HN , I built this 2D game using is::Engine, a game engine I coded in C++ with SFML and SDL 2. You can play the game here: https://www.gamepix.com/play/i-can-transform The engine’s source code is available on GitHub: https://github.com/Is-Daouda/is-Engine The goals of this project were to: • Create a cross-platform 2D engine (Windows, Linux, Mac, Android, iOS) • Simplify scene, event, and resource management • Enable a fast workflow for 2D games I’d love to get your feedback, both on: • the technical side (C++/SFML and SDL 2, architecture, performance, cross-platform) • and the game itself (gameplay, design). Thanks a lot for your thoughts and suggestions. | ||||||||
▲ | denis_dolya 8 hours ago | parent | prev [-] | |||||||
Good afternoon, I liked the game, I especially liked that you created it on your own engine. But I have a question, are you planning to make apps for these platforms, Is this how the web version will end? | ||||||||
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