▲ | charcircuit 3 days ago | ||||||||||||||||||||||||||||||||||||||||||||||
This isn't wayland's fault. It's the compositor implementing wayland's fault for not exposing a window manager API. Nothing about wayland prohibits the creation of a window manager API. | |||||||||||||||||||||||||||||||||||||||||||||||
▲ | chongli 3 days ago | parent | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||
I’ve heard the same thing about Wayland and NVidia’s drivers. To me, it seems like Wayland was designed to push all the hard work onto everybody else. That way Wayland never gets blamed for anything! | |||||||||||||||||||||||||||||||||||||||||||||||
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▲ | scythe 3 days ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||
For practical purposes, the problem with Wayland from the WM-dev's PoV is that you're either implementing a huge project or you're depending on wlroots, and wlroots still isn't where it would need to be for implementing a simple window manager to be as easy as it was with X11. From the Wayland devs' PoV, mainstreaming Wayland successfully shifted responsibility for doing most of the heavy lifting in the graphics layer from the neglected X-Windows project to the well-established KDE and GNOME. The state of wlroots and the ecosystem of personal WM projects is unavoidable collateral damage. For an individual developer, perhaps the thing to do is take a page out of bbLean's [1] bag of tricks and implement your WM on top of one of the big two desktop environments. | |||||||||||||||||||||||||||||||||||||||||||||||
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▲ | 2 days ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||
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▲ | Ferret7446 3 days ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||||||||||||||
Nothing stopped the adopters from waiting until that existed before pushing Wayland into their software and breaking many people's workflow either, yet here we are |