▲ | tadfisher 4 days ago | |||||||||||||||||||||||||||||||||||||||||||||||||
I like the hamburger menus, because they are usually one-level deep and contain very few items. I cannot tell you how many times I want to go into an app's settings, and it takes longer than 20 seconds; some have it in File, some in Edit, others in random menus like "Tools". Further still, the damned menu item itself could be named Settings, Preferences, Options, whatever. Even further, looking at Gimp here, Preferences is one of 25 menu items that I need to scan through. This is not good UX, this is Stockholm Syndrome. Contrast with Gnome apps: Hamburger -> Preferences, invariably, never takes longer than three seconds to find it. | ||||||||||||||||||||||||||||||||||||||||||||||||||
▲ | pndy 4 days ago | parent [-] | |||||||||||||||||||||||||||||||||||||||||||||||||
Hamburger menu is a good solution for simple and small desktop apps but it's not a good choice to use it for anything complex. There's this Pinta image editor that since its initial release offered standard menus - for years it looked nearly identical to Paint.NET on which is partially based. In January devs switched to GTK4/libadwaita; new 3.0 release replaced menus with combined hamburger menu which of course cannot be decoupled in any way and which make advanced editing annoying. There's more clicking to do anything unless you decide to learn all shortcuts. And this "learn shortcuts" is quite common answer to hamburger menu complains. | ||||||||||||||||||||||||||||||||||||||||||||||||||
|