| ▲ | igouy 4 days ago |
| Software is not like "building a house" and is not like a sculpture and is not like a cake because software is (mostly) notional not physical. |
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| ▲ | hackable_sand 4 days ago | parent | next [-] |
| I don't see the difference. Could you explain how the physical attributes change the analogies? |
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| ▲ | fragmede 4 days ago | parent | next [-] | | I can use simple find and replace to change a variable name. If I've mixed salt and sugar up, there's no undo button. | |
| ▲ | igouy 4 days ago | parent | prev [-] | | The physical constraints govern the development processes described in the analogies. The process for software is not constrained in that way. |
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| ▲ | danparsonson 3 days ago | parent | prev [-] |
| Yeah the point is about design philosophy. The physicality or not is irrelevant. |
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| ▲ | igouy 3 days ago | parent [-] | | Demonstrate that is so. Provide examples that are not physical. | | |
| ▲ | danparsonson 3 days ago | parent [-] | | No. You just don't understand what I'm talking about. | | |
| ▲ | igouy 2 days ago | parent [-] | | Perhaps if you talked about software instead of house-building, sculpture, cakes … |
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