▲ | parenwielder 3 days ago | |||||||||||||||||||||||||||||||||||||
We definitely intend on folks being able to use Luau outside of Roblox, and we know of a number of folks doing so quite successfully including Remedy Entertainment (Alan Wake 2), Digital Extremes (Warframe), GIANTS Software (Farming Simulator 25). That being said, it has been historically hard to get major investment into work actively supporting growth of the language off-platform since our entire team is employed to work on the project by Roblox. We are nevertheless changing this though, and investing in the language outside of the platform. As some folks have already mentioned here, we have a general-purpose standalone runtime that we're developing called Lute that's focused on using Luau outside of Roblox to write general-purpose programs, and we're building a whole suite of Luau-programmable developer tools for the language atop it. It takes time to build things, and the Luau ecosystem is definitely still very young as you've noted, but it's something that we care a lot about and are investing in considerably going forward. We 100% believe that the best thing for the health of the language and the ecosystem is to support more diverse users and more diverse use-cases. | ||||||||||||||||||||||||||||||||||||||
▲ | Jyaif 3 days ago | parent [-] | |||||||||||||||||||||||||||||||||||||
Have you considered using wasm as the foundation for Roblox, instead of Luau? | ||||||||||||||||||||||||||||||||||||||
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