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marginalia_nu 4 days ago

That's rarely how they are used though, much more often they're used to replace the horizontal top menu bar.

tadfisher 4 days ago | parent | next [-]

They are for rarely-used actions. The corollary is that frequently-used actions are surfaced directly in the header bar instead of buried in menus. This is almost universally good. I say "almost" because content creation applications have so many actions that a menu bar sometimes makes sense; I'm thinking in particular of Inkscape with three sides of the window occupied by icons and a bizarre hamburger icon in the bottom of the right panel for some reason.

fluidcruft 4 days ago | parent | prev [-]

I don't disagree, but I think that's another reason they exist beyond screen real estate on mobile. Context menus take no screen space, but they don't play nice with touch.

marginalia_nu 4 days ago | parent [-]

There are plenty of alternative paradigms on touch interfaces, both two finger tap (on capable devices) as well as side-swipe are used to bring up menus that are as contextful (or more) than the burger menu.

blooalien 4 days ago | parent [-]

"Long-tap" (tap and hold for a second) is another right-click alternative I've seen used to great effect on touch interfaces.

fluidcruft 3 days ago | parent [-]

It works sometimes but it seems like drag me and it's really awkward when something can/should be both dragged or right clicked.