▲ | Why do some gamers invert their controls?(theguardian.com) | |
7 points by n1b0m 15 hours ago | 2 comments | ||
▲ | mrkeen 12 hours ago | parent | next [-] | |
Look at the ceiling. Now look at the floor. Did your head go forward or backward? | ||
▲ | theodric 13 hours ago | parent | prev [-] | |
Because I spent too much time as a kid playing flight simulators, I learned it that way, and I have no interest in relearning. I found the inverted flight controls bafflingly backward when I first encountered them, but I got used to them. Now if you'll read the article, you'll discover that apparently some asshole in a lab knows my own mind better than I do despite never once meeting me, because: > "In short, gamers think they are an inverter or a non-inverter because of how they were first exposed to game controls. Someone who played a lot of flight sims in the 1980s may have unconsciously taught themselves to invert and now they consider that their innate preference; alternatively a gamer who grew up in the 2000s, when non-inverted controls became prevalent may think they are naturally a non-inverter. However, cognitive tests suggest otherwise. It’s much more likely that you invert or don’t invert due to how your brain perceives objects in 3D space." To this I say: prove it. I detest this kind of smug journalism. |