▲ | mvx64 2 days ago | |||||||
The game-side code, not really (I am ashamed of reading it myself). The engine-side is a bit less shameful, but I'd rather not as I mentioned elsewhere, especially on github. I may change my mind though. | ||||||||
▲ | Krei-se 2 days ago | parent [-] | |||||||
That's a shame, i like how you go about using Rust to have crystal clear structure while sidestepping the unreadable side that comes from using all of its nuances. I'd kinda like a look. My Code is dependency free where possible (up to the graphics library for making the pixels go on screen) too - and everything else is a clean pipeline. Soooo i can only speak for myself, but if you have some parts that don't make you cringe much but proud - please share! It's less about implementation of functionality, im mostly curious about your style! :) | ||||||||
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