▲ | jbreckmckye 5 days ago | |||||||||||||||||||||||||
When you say looking at the source code, what do you mean here? AFAIK the source for FF9 PSX (and all the PSX ff games) has been lost as Square just used short term archives Also, FF9 does not run at a constant framerate. Like all the PSX FF games it runs at various rates, sometimes multiple at a time (example: model animations are 15fps vs 30 for the UI) In terms of timers, the bios does grant you access to root timers, but these are largely modulated by a hardware oscillator (Incidentally, the hardware timing component is the reason a chipped PAL console cannot produce good NTSC video. Only a Yaroze can support full multiregion play) | ||||||||||||||||||||||||||
▲ | anthk 4 days ago | parent | next [-] | |||||||||||||||||||||||||
FF VII-IX were reimplemented under a custom engine. | ||||||||||||||||||||||||||
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▲ | reactordev 4 days ago | parent | prev [-] | |||||||||||||||||||||||||
It’s definitely not lost… | ||||||||||||||||||||||||||
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