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latchkey 6 days ago

Brings back memories. This is one of my older open source contributions that's still visible. I helped port it to a/ux in the early 90's. Line 98: https://fossies.org/linux/mc/AUTHORS

It was originally written by Miguel de Icaza who became a semi-famous for his work on Mono and others.

mongol 6 days ago | parent | next [-]

I think Miguel's greatest legacy is starting the Gnome project.

hulitu 5 days ago | parent [-]

greatest ?

Gnome is a parody of its former self.

roywashere 6 days ago | parent | prev [-]

And who started Gnome Desktop! That always strikes me as funny. That he made the ultimate tool for in the terminal, and then move on to write a desktop environment

latchkey 6 days ago | parent | next [-]

It was kind of the evolution of the time though. We were coming from dumb terminals hooked up to VAX/VMS and Ultrix boxes with kermit, to computers that had a tcp/ip stack and could actually do graphics.

viraptor 6 days ago | parent | prev [-]

And now porting Godot to iPads as Xodot. https://xogot.com/

mark_l_watson 5 days ago | parent [-]

Wow, I have absolutely no need for access to a game engine but I still will do the free trial. Some complaints about cost but $3 per week or $30 per year seems reasonable enough. I am a fan of the Swift Playground.

Starting when I wrote the Chess program that Apple distributed on their Apple II demo cassette tape, I have been interested in writing games for fun. Unfortunately, while I can code, I need artists and generally people with ‘game design style’ to do anything decent - I had that when I worked at Angel Studios.