▲ | pm a day ago | ||||||||||||||||
What were some of the technical challenges you experienced while reverse-engineering the wallpaper system? I've been reverse-engineering (for lack of a better term) some of macOS' and Xcode's poorly-documented functionality prototyping a personal developer tool. My investigation isn't sophisticated by any means; it's just been trial-and-error, but I haven't found much online in the way of resources for people going down this route. | |||||||||||||||||
▲ | cindori a day ago | parent [-] | ||||||||||||||||
Reverse engineering is hard! I use Hopper (https://www.hopperapp.com) to disassemble related binaries and frameworks. It's a great way to explore whats actually happening within macOS or Apple apps. You can also export assembly files and throw various agents (Gemini, Claude etc) at them to learn more. It's surprisingly effective! | |||||||||||||||||
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