▲ | lifthrasiir a day ago | |||||||
It is stored in the metadata [1], but anything larger than 8 MiB is not guaranteed to be supported. So there has to be an out-of-band agreement between compressor and decompressor. [1] https://datatracker.ietf.org/doc/html/rfc8878#name-window-de... | ||||||||
▲ | mfld a day ago | parent | next [-] | |||||||
Thanks! So the --long essentially signals the decoder "I am willing to accept the potentially large memory requirements implied by the given window size" | ||||||||
▲ | pbronez a day ago | parent | prev [-] | |||||||
Seems useful for games marketplaces like Steam and Xbox. You control the CDN and client, so you can use tricky but effective compression settings all day long. | ||||||||
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