▲ | foxglacier 2 days ago | |||||||||||||||||||||||||
Taking it a step further, compression is not a function of distance either. It's how parallel the rays are. You could also get compression up close by capturing the light field with some sort of spatially distributed camera (pushbroom camera?). | ||||||||||||||||||||||||||
▲ | ttoinou 2 days ago | parent [-] | |||||||||||||||||||||||||
But if you had an algorithm that would change directions of rays, you would have a resulting image with implicitly a different position of the camera (closer or further away), no ? Unless you do some kind of psychedelic deformation. Anyway, I'd say you're technically correct but you might miss some angles and have some holes in the resulting images. But now with gaussian splats and AI we could reconstruct holes easily | ||||||||||||||||||||||||||
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