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scelerat 3 days ago

I think group moderation/points emerged as a remedy for trolling and the flame wars which would ensue. And not only flame wars but also simply low-quality, substance-free posts.

In certain unmoderated Usenet forums, and later web forums (e.g. Slashdot), there were often huge chunks of threads you'd have to scroll past and read between to find nuggets of value. Points systems emerged to separate the wheat from the chaff, and in many ways ushered an improved reading/discussion experience.

swed420 3 days ago | parent | next [-]

> I think group moderation/points emerged as a remedy for trolling and the flame wars which would ensue. And not only flame wars but also simply low-quality, substance-free posts.

> In certain unmoderated Usenet forums, and later web forums (e.g. Slashdot), there were often huge chunks of threads you'd have to scroll past and read between to find nuggets of value. Points systems emerged to separate the wheat from the chaff, and in many ways ushered an improved reading/discussion experience.

The following was built and deployed in Taiwan and proved to be very capable at sidestepping policy gridlock.

I've often wondered if some of the concepts that power it could be applied to help facilitate more generalized discussion and debate (which could also optionally tie into instances of the original political purpose it was built for).

https://www.plurality.net

https://github.com/pluralitybook

https://www.theguardian.com/world/article/2024/aug/17/audrey...

yannyu 3 days ago | parent | prev [-]

You're right, but we also underestimated how easy it would be to game these systems and how the owners of these platforms would be incentivized to allow or even assist in gaming these systems. Voting solved a problem that existed, but created another one that is arguably worse.