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gethly 3 days ago

internet too was a great place before there were too many people online. social networks met the same fate. there is a critical mass for the amount of interacting people that when reached, the system becomes the opposite of what it was built for - connection.

i guess it goes back to the Dunbar's Number, but on steroids. on the other hand, too much of anything turn from good to bad so it's not unexpected result either way.

darkpicnic 3 days ago | parent [-]

I created an open source tool to help apps stay near the Dunbar Number: https://highlyprobable.io/articles/ten-cubed. I think the concept of social networks is interesting, but the ultimate unbounded result is a disaster.

Edit (missing link to github repo): https://github.com/darkpicnic/ten_cubed