▲ | aj7 3 days ago | |
This is ridiculous. I’ll tell you why. Here I quote: “All parts in the assembled model must be made of paper. Each part must be a single, solid color. The parts must not use any printed textures or designs. The model must be represented as a simple polyhedron.” Must. Must. Must. This is a game. Or an art school exercise. Modeling is concerned only with attaining the necessary accuracy. Not conforming to a methodology. | ||
▲ | the_af 3 days ago | parent | next [-] | |
What a bizarre objection. > Modeling is concerned only with attaining the necessary accuracy. Not conforming to a methodology. Maybe to you. More in general, your claim is simply wrong. This is actually answered in TFA: > Constraints: Let's set some constraints for how we're allowed to model our creation. These are self-imposed limitations that fit my preferred-style for model design: > Why constraints? It may feel weird to impose constraints on an art. However, I find that these constraints encourage a better designed model that can be assembled easily and predictably, including by others. It's ok if you disagree with this because you enjoy your model-making in a different way. The author explained why they chose this path, and it makes sense: a lot of art is about constrains ("don't do digital", "use only 2 colors", "origami without any cuts", etc). | ||
▲ | psolidgold 3 days ago | parent | prev | next [-] | |
Did you read the sentence above this quote? > "These are self-imposed limitations that fit my preferred-style for model design" If you have a different preferred style, then write your own article and how-to, stop complaining and touting nonsense yourself. | ||
▲ | Revisional_Sin 3 days ago | parent | prev [-] | |
"These are self-imposed limitations that fit my preferred-style for model design... I find that these constraints encourage a better designed model that can be assembled easily and predictably, including by others." Seems reasonable. |