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ayush_xeneva 19 hours ago

Speaking of hardware, we're targeting SOCs like Rockchip, Raspberry Pi 3,4 and Qualcomm Snapdragon Chips.

It currently doesn't support any open standard but we're targeting OpenXR standard and also some native way of application writing where developer doesn't need to care about whether they are writing for XR devices or other devices. The OS will take care of it.

Currently we are more focused on building a lifestyle product experience, which includes Games, Entertainment and general daily use cases like navigation, etc.